Absolutely love this idea. Am concerned anywhere with enough Meshtastic nodes for this to be busy enough to be useful would congest the mesh too much though, as I’ve been reading Meshtastic falls over completely once you have too many nodes communicating …? 🤔
Absolutely love this idea. Am concerned anywhere with enough Meshtastic nodes for this to be busy enough to be useful would congest the mesh too much though, as I’ve been reading Meshtastic falls over completely once you have too many nodes communicating …? 🤔