I got this idea of making an mmo that uses meshtastic devices to play. The core gameplay would simply be trading random token and phrases and lore could be part of token.
Like their could be a token called pile or 100 gold coins and their could be a description tag saying “they’re all chocolate coins”.
The idea is to keep the game simple and robust so that future games can build on top of it.
Part 2 could be centralization/federalization of these games. Basically a central server could be used to track all accounts and transactions if one player allows cellular or has a wifi connection somewhere in the network then mqtt function can facilitate communication to the game server of course these servers can form a federated system where they respect the ledgers of other servers.
Meshtastic games could be pokemon go style games


Specfive did tic-tac-toe over meshtastic, I think. So, it should theoretically be possible.
I thought about tic tac toe but it would result in a tie basically 100% of the time because perfect games result in ties.
Thought about how rock paper scissors would result in loss for whoever goes first and I don’t think you can do simultaneous broadcasts.
So token trading would be the least aggravating game and it can be text based
Soon we will get higher bandwidth capabilities that may unlock more possibilities. The LoRa version 2 chips like the SX1262 are only capable of something like 20 to 40 KBPS, where the LoRa version 4 chips are supposed to be capable of 125 KBPS.
Is that symbol transfer rate or bit. Obviously the game would need to be lightweight to have decent latency
Pretty sure its bitrate, but idk 100%