It’s designed to help weak/mobile/indoor nodes in poor radio locations, not routers. When you favorite routers or other strong nodes, your CLIENT_BASE aggressively rebroadcasts their traffic (acting as ROUTER), which can actually suppress better routing paths and add unnecessary congestion.
The feature works best when you favorite only your personal handheld/EDC devices that need the boost from your strong base station. Favoriting already-strong infrastructure nodes defeats the purpose and can negatively impact overall mesh connectivity.
This is entirely dependent on your mesh topology of course. In our larger mesh with a lot of routers in advantageous locations, a client base favoriting a router would do more harm than good
It’s designed to help weak/mobile/indoor nodes in poor radio locations, not routers. When you favorite routers or other strong nodes, your CLIENT_BASE aggressively rebroadcasts their traffic (acting as ROUTER), which can actually suppress better routing paths and add unnecessary congestion. The feature works best when you favorite only your personal handheld/EDC devices that need the boost from your strong base station. Favoriting already-strong infrastructure nodes defeats the purpose and can negatively impact overall mesh connectivity.
This is entirely dependent on your mesh topology of course. In our larger mesh with a lot of routers in advantageous locations, a client base favoriting a router would do more harm than good
Doh. Now that you pointed out, that makes total sense. And I’m not sure why it didn’t occur to me earlier. But thanks.